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Sound Design

Projects

In this page, you will find some projects of my own, either done by myself

or with other colleagues from the industry!

These projects include Music Systems, Unreal Engine/Unity Integrations and much more!

Enjoy!

Curyeux
School Final Project Trailer

This trailer was designed for our final project at school, where we worked with the other classes.

I worked on this trailer using assets that we made, including music for the music composers, voices that we can hear in the game.

My goal was to create a vibe that matches the game's themes and that would make the gamers curious (no pun intended) about our game

Dynamic Music System

This is a school project in which we had to create a dynamic system using Wwise which had to include the usage of states to change the music depending on zones, game modes.

 

In this project, I've created states for four zones, including the rest area, that trigger a horizontal music transition.

 

Stinger have been used for three situations: when the player defeats an ennemy, wins a fight or looses it.

 

Whenever the beats an ennemy, a state is set so the music transitions vertically, adding more intensity to the battle!

 

Every music has been composed by me using Reaper. Integration has been done using Wwise 2023.1.7

Unity UI Integration

School project where we had to design sounds for two UI interfaces

On the first one, I worked on picking up a Zombie Survival theme.

Images and sounds were added then

 

For the second one, I designed SFX for a SciFi themed UI menu.

Both were integrated in Unity, using Wwise

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